|
Post by Wilgrove on Dec 15, 2014 4:49:19 GMT
Going minute-by-minute can be effective in many circumstances, but if you can tell there might be a lull where virtually nothing of interest happening for a while, feel free to cut ahead. gotcha.
|
|
|
Post by Ximea on Dec 15, 2014 4:59:56 GMT
Yeah, it's basically up to you to timeskip or to introduce plot elements to keep the RP going. No one else is going to do it because no one else wants to step on anyone's toes, but you're running this show, which makes it your job to keep it moving.
So are we decided on the mansion? What's the story with it? Is it a legitimate mansion built during the town's founder during former glory days? Is it a ski resort? Or was it a residence of some eccentric millionaire who disappeared under mysterious circumstances? Was it converted to a hotel or ski lodge which later closed down because unexplained happenings, bouts of madness, elevators full of maple syrup, and sightings of twin fillies saying "come play with us" in a creepy monotone drove everyone away?
|
|
|
Post by Wilgrove on Dec 15, 2014 5:08:39 GMT
Well for now, I'll let the introduction of characters to one another play out. Pretty sure Chiselle, the Doctor, and Page Turner are done. As for the abandoned house, I'll work on that and let it play out in the ArrPee.
|
|
|
Post by Atomosea on Dec 15, 2014 5:12:23 GMT
Well for now, I'll let the introduction of characters to one another play out. Pretty sure Chiselle, the Doctor, and Page Turner are done. As for the abandoned house, I'll work on that and let it play out in the ArrPee. Digi just needs to finally get his hands hooves magical-horn-aura-thingy on that cuprite and then he'll be all set to get caught in a freak blizzard just when he was finally ready to leave.
|
|
|
Post by Atomosea on Dec 15, 2014 5:13:26 GMT
Yeah, it's basically up to you to timeskip or to introduce plot elements to keep the RP going. No one else is going to do it because no one else wants to step on anyone's toes, but you're running this show, which makes it your job to keep it moving. So are we decided on the mansion? What's the story with it? Is it a legitimate mansion built during the town's founder during former glory days? Is it a ski resort? Or was it a residence of some eccentric millionaire who disappeared under mysterious circumstances? Was it converted to a hotel or ski lodge which later closed down because unexplained happenings, bouts of madness, elevators full of maple syrup, and sightings of twin fillies saying "come play with us" in a creepy monotone drove everyone away? Will there be cans of Hershey's syrup in the bathroom, too?
|
|
Ceffy
New Member
Posts: 14
|
Post by Ceffy on Dec 15, 2014 5:20:19 GMT
Well for now, I'll let the introduction of characters to one another play out. Pretty sure Chiselle, the Doctor, and Page Turner are done. As for the abandoned house, I'll work on that and let it play out in the ArrPee. Digi just needs to finally get his hands hooves magical-horn-aura-thingy on that cuprite and then he'll be all set to get caught in a freak blizzard just when he was finally ready to leave. Well, Silver's in town now and would most certainly have some cuprite in her storage room somewhere if you wanted to get that bit out of the way and help my character get twisted up in this mess. Also, I had an idea for an RP a while back. It isn't perfect and wasn't originally meant for this setting, but if you guys don't have anything planned beyond "getting stuck in a mansion," I could pitch it if you're interested.
|
|
|
Post by Wilgrove on Dec 15, 2014 5:24:09 GMT
Digi just needs to finally get his hands hooves magical-horn-aura-thingy on that cuprite and then he'll be all set to get caught in a freak blizzard just when he was finally ready to leave. Well, Silver's in town now and would most certainly have some cuprite in her storage room somewhere if you wanted to get that bit out of the way and help my character get twisted up in this mess. Also, I had an idea for an RP a while back. It isn't perfect and wasn't originally meant for this setting, but if you guys don't have anything planned beyond "getting stuck in a mansion," I could pitch it if you're interested. I'm sure we would love to hear your idea.
|
|
|
Post by Quandarm on Dec 15, 2014 5:28:54 GMT
Pitch away man.
|
|
Ceffy
New Member
Posts: 14
|
Post by Ceffy on Dec 15, 2014 6:08:35 GMT
The original idea had our characters begin at the Trader's Exchange seen in the episode "Trade Ya!" They'd mingle there, perhaps run into each other and become acquainted, but regardless of what happens, all of our characters obtain a dream catcher from someone trading/selling them there. Upon taking these home, our characters fail to sleep well at all for days on end, and when they learn that everypony else who got a dream catcher is suffering from the same problem, they resolve to track down the merchant and get to the bottom of it.
What the characters don't know is that the dream catchers have been enchanted so they can steal their owners' dreams and send them to the unknown hideout of a crazed/overly idealistic scientist/wizard who plans to use this "dream magic" to craft his/her own perfect little world where anything can happen... though this would destroy reality as our ponies know it. A side of effect of the dream-stealing is that anyone affected by it cannot achieve any sort of deep sleep. Any attempt to rest would just feel like a shallow power nap.
The whole journey is about finding this mysterious pony and deciding what to do with him/her.
|
|
|
Post by Ximea on Dec 15, 2014 6:11:12 GMT
Could work for the next one, maybe.
Clay is now in a mansion of some kind, by the way. I didn't know what else to do with him in the store.
|
|
|
Post by Wilgrove on Dec 15, 2014 14:55:26 GMT
The original idea had our characters begin at the Trader's Exchange seen in the episode "Trade Ya!" They'd mingle there, perhaps run into each other and become acquainted, but regardless of what happens, all of our characters obtain a dream catcher from someone trading/selling them there. Upon taking these home, our characters fail to sleep well at all for days on end, and when they learn that everypony else who got a dream catcher is suffering from the same problem, they resolve to track down the merchant and get to the bottom of it. What the characters don't know is that the dream catchers have been enchanted so they can steal their owners' dreams and send them to the unknown hideout of a crazed/overly idealistic scientist/wizard who plans to use this "dream magic" to craft his/her own perfect little world where anything can happen... though this would destroy reality as our ponies know it. A side of effect of the dream-stealing is that anyone affected by it cannot achieve any sort of deep sleep. Any attempt to rest would just feel like a shallow power nap. The whole journey is about finding this mysterious pony and deciding what to do with him/her. I actually like this idea.
|
|
|
Post by Quandarm on Dec 15, 2014 18:07:54 GMT
That's an awesome idea for like the show, but it is too big for our little RP?
Though I suppose we did live through the Eris arc...
|
|
|
Post by Atomosea on Dec 15, 2014 18:09:57 GMT
That's an awesome idea for like the show, but it is too big for our little RP? Though I suppose we did live through the Eris arc... We could do big, but smaller arcs might be more fun first.
|
|
|
Post by lessernaboo on Dec 15, 2014 18:45:26 GMT
Yeah, we should do the smaller "Let characters build relationships and get to know each other" arcs before we get to the "stopping the ponypocalypse" arcs.
|
|
|
Post by Wilgrove on Dec 15, 2014 18:49:04 GMT
Yeah, we should do the smaller "Let characters build relationships and get to know each other" arcs before we get to the "stopping the ponypocalypse" arcs. Agreed 100%.
|
|